![]() We were lucky to hook up with our dream voice cast to bring these characters to life – Hudson Leick (best known from the Xena: Warrior Princess) and the fantastic and sadly missed Andreas Katsulas (whose work on Babylon 5 I so admired). ![]() The premise was a classic: pretty girl meets gargoyle, explores demon worlds, acquires demonic powers, and (spoiler!) has to kill her boyfriend to save the universe. We wanted to build a game that captured the vibe of these shows while also showing off some of the cool technical and artistic things we thought we could achieve with the (then) new PS2. ![]() ![]() Core influences were some of the awesome TV shows of the day: Buffy the Vampire Slayer, Angel and Dark Angel to name the foremost. Primal grew from a warm, happy, and long-lost place where we were insanely fortunate enough to have an amazing team, an exciting new platform to build for ( PlayStation 2!), and the freedom to make the game we wanted to make. ![]()
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December 2022
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